Expedition Poi!
Handy tool to calculate the expedition with most resources gain.
(Workable with frequent update, if strange value is shown, please refresh the page after a while as I may be messing with the script. If it's still wrong, you can report the bug to me at feedback page or at this forum thread)
Expedition | Level | Time (min) | Total | Hourly | Score | Ship Composition | Note | ||||||||
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Number of Expedition Fleets (under development): 1 2 3 Resource Priority: x Natural Regen x Natural Regen x Natural Regen x Natural Regen x |
Recommended Expedition:
Click Poi! for recommendation!
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For more information on expedition, click here.
Instruction:
The hourly net gain assume that you use the ship with lowest consumption when possible.
Features done:
To do list:
- Enter the time cycle you will come back for new expedition in AFK time. For example, if you check your Kancolle every 2 hours, enter 120 minutes.
- Select the resource that you need. You may input multiplier to increase the priority of the resources. For example if bauxite is important, change the multiplier to higher number such as 3.
- The best expedition is determined by score, which is the sum of each resource hourly gain multiplied by the multiplier.
The hourly net gain assume that you use the ship with lowest consumption when possible.
- Mutsuki class for all DD.
- Tenryuu class for CL when ammo is prioritized and will be consumed.
- Yuubari for CL when ammo is not prioritized or will not be consumed. The rest will be Tenryuu class.
- Maruyu and SS when any ship can be used.
Features done:
- Recommending the best expedition for resource needed.
- Recommending the best expedition depending of AFK time.
To do list:
- Finish up the to do list.
- Calculation on Great Success.
- Bucket in resource priority (only icon added, function not done).
- Alternative Expedition with optional number.
- Selectable ship composition (No SS, No Maruyu for Any Ship Composition).
- 汉化!!!汉化!!!(懒惰)